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The Wrinkled Crown

ebook
2 of 2 copies available
2 of 2 copies available

Fans of Anne Ursu will love Anne Nesbet's tale of music and friendship, set against an age-old war between magic and science.

In the enchanted village of Lourka, almost-twelve-year-old Linny breaks an ancient law. Girls are forbidden to so much as touch the town's namesake musical instrument before their twelfth birthday or risk being spirited away. But Linny can't resist the call to play a lourka, so she builds one herself.

When the punishment strikes her best friend instead, Linny must leave home to try to set things right. With her father's young apprentice, Elias, along for the journey, Linny travels from the magical wrinkled country to the scientific land of the Plain, where she finds herself at the center of a battle between the logical and the magical.

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    • Publisher's Weekly

      September 7, 2015
      Nesbet’s (A Box of Gargoyles) charming though predictable fantasy introduces Linny, about to turn 12. In her mountain village of Lourka, that milestone will keep her out of danger, since any girlchild who has ever touched a lourka (the village’s eponymous musical instrument) will be spirited away by evil Voices on her 12th birthday. Linny has not only touched a lourka, she has fashioned one of her own; yet when the day comes, the Voices take her best friend Sayra instead. Linny ventures beyond her mountains for a way to bring Sayra back, discovering in the strange lands of the Broken City that there is an ancient prophecy she resembles about the Girl with the Lourka, and that she is being swept up into a revolution far beyond her control. Spritely characterization, complex worldbuilding, and efforts to create a landscape of moral ambiguity nearly balance Nesbet’s thoroughly telegraphed plot and tendency to drop threads of story. Linny herself, despite being something of a cliché of the spirited heroine, has enough interiority and dimension to maintain interest. Ages 8–12.

    • Kirkus

      September 1, 2015
      A rebellious girl breaks a community taboo, unintentionally endangers her dearest friend, and scrambles through a series of dangerous encounters to make things right. Nesbet's confident worldbuilding creates a fascinating picture of two diametrically opposed cultures: wrinkled (pastoral, magical, and mysterious) and Plain (filled with hard surfaces and sharp angles, technologically advanced, and deeply suspicious of magic). She populates this world with characters simultaneously familiar and fresh. There's heroine Linnet, friend and companion Elias, a scheming magician, a power-hungry regent, a mad scientist of sorts, a helpful, newly discovered relative, and a magical cat, among others. Each plays a role as Linny travels the length of the world to seek a remedy for her friend Sayra's sickness. The plot gallops along from capture to escape and triumph to disaster, with multiple instances of each and cliffhangers aplenty. Meanwhile, the author paints a thought-provoking picture of the ways that misunderstandings and miscommunication can create animosity and how both the conflicts of those in power and the power of story can shape the lives of everyday citizens. The messages are clear; luckily they are delivered with enough subtlety to keep the tone from turning preachy. With hints of a sequel to come, this agreeable adventure introduces an appealing, spunky heroine and sets the stage for more conflict and compromise to come. (Fantasy. 10-14)

      COPYRIGHT(2015) Kirkus Reviews, ALL RIGHTS RESERVED.

    • School Library Journal

      Starred review from August 1, 2015

      Gr 3-7-Linny is approaching her coming-of-age "twelve ceremony," when she will at last be able to touch a lourka-the almost magical, exquisitely toned, stringed instrument, named for Linny's village in the wrinkled hills. The instrument has been forbidden to her until now. The trouble is, Linny has already broken this strict rule and made her own lourka, which she plays in secret, and only her best friend Sayra knows. This transgression sets in motion a chain of events that leaves Linny no choice but to journey to Bend, the Broken City of the plains, to find a remedy for the curse she has inadvertently caused to threaten Sayra's life. Fortunately for Linny, her good friend Elias will not let her go alone. Facing a host of Orwellian gray-suited map-making enemies and with the assistance of a Half-Cat and a magician, Linny discovers that her journey has already been foretold, right down to the very dress she wears, given to her by her mother for her birthday. War is imminent in the Broken City as magic clashes with math and science, and when Elias and Linny are separated, Elias is recruited as a terrorist. Linny must use all her intelligence and intuition to save them both. Nesbet has a sure touch in bringing this breathless tale to tween readers. Her characters are realistic and likable. Nesbet's writing is deft and unpredictable, with adventure following adventure, keeping readers hooked to the end, and with hints of a sequel to come. Linny's strength lies in her willingness to embrace scientific knowledge and marry it to the magic of intuition. The Broken City can be a metaphor for many current destabilized regions, but it's a place where a young girl can save the world if she uses her intelligence-and learns to read a map. VERDICT This well-developed fantasy/adventure is a first purchase for middle grade collections.-Jane Barrer, United Nations International School, New York City

      Copyright 2015 School Library Journal, LLC Used with permission.

    • The Horn Book

      January 1, 2016
      In Linnet's village, girls mustn't touch the lourka, a musical instrument, before they're twelve. Linny, who's built one for herself, expects to die for her transgression. Instead, friend Sayra fades into the unreachable Away. Searching for a cure, Linny leaves her magic land for countries where mathematics, science, and craft contend against one another. Nesbet's fable explores science, logic, and imagination through eventfulness and visual richness.

      (Copyright 2016 by The Horn Book, Incorporated, Boston. All rights reserved.)

    • The Horn Book

      November 1, 2015
      In Linnet's village surrounded by enchanted, wrinkled hills, girls mustn't touch the traditional stringed instrument, the lourka, before they're twelve. But Linny (full of music fire ) has more than touched a lourka; she's built one for herself. On her twelfth birthday, she expects to die for her transgression. Instead, it's her friend Sayra who begins to fade into the unreachable realm called Away. Searching for a cure for Sayra before she's gone for good, Linny and her lummoxy friend Elias travel out of their magic land into countries polarized by cultural rigiditywhere mathematical precision, applied science, and artisanal craft contend against one another, and peace is threatened by weapons that do something terrible to the structure of the world. Nesbet's fable (which gestures toward a sequel) explores the relationship of science, logic, and imagination, forging ahead with eventfulness and visual richness. A cozy, personable narrative voice punctuates the drama with light humor: You really should know someone well before you talked about drowning him, the narrator exclaims to the reader; or sometimes hiding is the right solution, and sometimes a girl just has to run like the wind and hope she's faster than the angry people after her. deirdre f. baker

      (Copyright 2015 by The Horn Book, Incorporated, Boston. All rights reserved.)

Formats

  • Kindle Book
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Languages

  • English

Levels

  • ATOS Level:6
  • Lexile® Measure:910
  • Interest Level:4-8(MG)
  • Text Difficulty:4-5

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