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Undercover

ebook
1 of 1 copy available
1 of 1 copy available

In the second book of this action-packed series, cutting-edge tech meets explosive adventure as young superspies Swift and Hawk take on a dangerous secret organization.
On what should be a routine mission to stop a hack at a tech company, young spies Caleb Swift and Zen Rafiq—code names Swift and Hawk—discover out-of-control weaponized robots threatening to escape into the street. With help from Caleb's AI companion, Sam, they avoid catastrophe. But this isn't a one-time incident: a dangerous organization is behind the attack, and now they're plotting something even more sinister. Fortunately, Zen is the perfect candidate to infiltrate the group. Caleb thinks it's too dangerous, but who else can climb, fight, and build microbots as well as Zen? Plus, she'll have Caleb's incredible tech skills behind her, not to mention the support of the ARC Institute's elite Möbius Program. Going undercover is a big risk, but with lives on the line, it's one Swift and Hawk will have to take. Packed with high-octane chases, epic cyber-battles, and the latest gadgets, the second adventure in this exciting series is an edge-of-your-seat thrill ride.

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    • Kirkus

      September 15, 2023
      Talented kids infiltrate a ring of pacifist fanatics and go for a rematch with shadowy evildoers in this brisk sequel. Following a cybersecurity breach culminating in a massive explosion that takes out a weapons manufacturer's clandestine research labs, Syrian British Zenobia Rafiq goes undercover to join Spikers, a supposedly nonviolent gang of hackers whose leaders (as it turns out) are bent on doing more than just exposing arms dealers and deals. Meanwhile, her partner, Caleb Quinn, who is white, and his AI buddy, Sam, struggle to retain control Terrorform, the wildly popular RPG they created, in the face of a mysterious invasion. Once again, Macx positively shovels in high-tech elements from microdrones and nanobots to a flying quad bike and invisibility cloaks as he pitches his intrepid preteen geniuses into impressive feats of physical and mental gymnastics. Topping it all off, exhilarating battles in worlds both real and virtual culminate in an aerial dogfight over the Bank of England in which an improvised goo cannon plays a messy but significant role. The portrayal of antiwar activists as either malign or na�ve reads as rather simplistic, but Zen, at least, does express some sympathy for their cause. And for all the killer robots and explosions, there are no explicit fatalities. The end brings more of a lull than a resolution, promising further exploits to come. Chock-full of appeal for spy thriller fans. (Thriller. 9-13)

      COPYRIGHT(2023) Kirkus Reviews, ALL RIGHTS RESERVED.

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  • English

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